Foundations of Graphics & Compute: Volume 3: Computing
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Foundations of Graphics & Compute: Volume 3: Computing

4.7 (66 reviews)
webgpuwgslprogramminggraphicscomputeshadersimulationaimachine learning

A comprehensive guide to mastering webgpu, wgsl, programming and more.

Book Details
  • ISBN: 979-8339372837
  • Publication Date: September 16, 2024
  • Pages: 466
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in programming applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Charlie Miller
Charlie Miller
Senior Developer at Amazon
2 days ago

This helped me connect the dots I’d been missing in webgpu. The troubleshooting tips alone are worth the price of admission. This is exactly what our team needed to overcome our technical challenges.

Dakota Brown
Dakota Brown
Backend Developer at Oracle
3 months ago

This book distilled years of confusion into a clear roadmap for compute. The author's real-world experience shines through in every chapter.

Jules Torres
Jules Torres
Mobile Developer at Oracle
10 months ago

The writing is engaging, and the examples are spot-on for simulation.

Morgan Lopez
Morgan Lopez
Systems Architect at Shopify
19 days ago

I’ve already implemented several ideas from this book into my work with webgpu.

Emerson Hall
Emerson Hall
Game Developer at Spotify
22 days ago

It’s like having a mentor walk you through the nuances of shader.

Kai Wright
Kai Wright
Technical Writer at Salesforce
6 days ago

I keep coming back to this book whenever I need guidance on graphics. The tone is encouraging and empowering, even when tackling tough topics. This book gave me the tools to finally tackle that long-standing bottleneck.

Taylor Davis
Taylor Davis
Security Engineer at Stripe
4 months ago

This helped me connect the dots I’d been missing in programming. The author’s passion for the subject is contagious.

Elliot Hill
Elliot Hill
Software Engineer at Tesla
5 months ago

This helped me connect the dots I’d been missing in simulation.

Harper Green
Harper Green
Full Stack Developer at Atlassian
15 days ago

I’ve shared this with my team to improve our understanding of webgpu.

Jordan Lopez
Jordan Lopez
QA Analyst at Netflix
10 months ago

It’s the kind of book that stays relevant no matter how much you know about programming.

Avery Scott
Avery Scott
Systems Architect at Shopify
16 days ago

After reading this, I finally understand the intricacies of simulation. It’s packed with practical wisdom that only comes from years in the field.

Noel King
Noel King
Frontend Engineer at Airbnb
4 months ago

The writing is engaging, and the examples are spot-on for Graphics.

Taylor Smith
Taylor Smith
Technical Writer at Adobe
12 days ago

This resource is indispensable for anyone working in Graphics.

Noel Brown
Noel Brown
Mobile Developer at Microsoft
20 days ago

I’ve already implemented several ideas from this book into my work with programming.

Taylor Carter
Taylor Carter
Senior Developer at Spotify
23 days ago

The writing is engaging, and the examples are spot-on for shader. I appreciated the thoughtful breakdown of common design patterns. The debugging strategies outlined here saved me hours of frustration.

Jules Brown
Jules Brown
API Evangelist at Red Hat
3 months ago

After reading this, I finally understand the intricacies of Volume. I feel more confident tackling complex projects after reading this.

Morgan Hill
Morgan Hill
UX Strategist at Dropbox
4 months ago

This helped me connect the dots I’d been missing in shader.

Parker Nelson
Parker Nelson
API Evangelist at Tesla
16 days ago

I was struggling with until I read this book simulation.

Logan Miller
Logan Miller
AI Researcher at Adobe
10 months ago

The author has a gift for explaining complex concepts about Volume. I found myself highlighting entire pages—it’s that insightful. This is exactly what our team needed to overcome our technical challenges.

Elliot Hall
Elliot Hall
Embedded Systems Engineer at Pinterest
10 months ago

I was struggling with until I read this book webgpu. The code samples are well-documented and easy to adapt to real projects.

Casey Mitchell
Casey Mitchell
API Evangelist at Zoom
7 months ago

The examples in this book are incredibly practical for shader.

Harper Walker
Harper Walker
Technical Writer at Spotify
5 months ago

This book bridges the gap between theory and practice in Computing. The practical examples helped me implement better solutions in my projects.

Taylor Mitchell
Taylor Mitchell
Game Developer at Atlassian
26 days ago

This resource is indispensable for anyone working in shader.

Jordan Hill
Jordan Hill
Cloud Architect at GitHub
6 months ago

It’s rare to find something this insightful about machine learning.

Dakota Smith
Dakota Smith
Full Stack Developer at Red Hat
9 months ago

This book bridges the gap between theory and practice in shader.

River Baker
River Baker
Security Engineer at Red Hat
23 days ago

This book distilled years of confusion into a clear roadmap for Foundations. I feel more confident tackling complex projects after reading this. The performance gains we achieved after implementing these ideas were immediate.

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