DirectX+HLSL/Graphics/Compute All-in-One

DirectX+HLSL/Graphics/Compute All-in-One

4.7 (142 reviews)
DirectXDirectX 12HLSLGPU ProgrammingGraphics PipelineRay TracingCompute ShadersGame DevelopmentRenderingOptimizationShader Development

A comprehensive guide to mastering DirectX, DirectX 12, HLSL and more.

Book Details
  • ISBN: 9798289659729
  • Publication Date: June 25, 2025
  • Pages: 356
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of DirectX and DirectX 12, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of DirectX
  • Implement advanced techniques for DirectX 12
  • Optimize performance in HLSL applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of DirectX and DirectX 12. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Emerson Hill
Emerson Hill
Senior Developer at Oracle
22 days ago

A must-read for anyone trying to master Optimization. I found myself highlighting entire pages—it’s that insightful. We’ve adopted several practices from this book into our sprint planning.

Harper Hall
Harper Hall
ML Engineer at Slack
13 days ago

This book made me rethink how I approach Optimization. I feel more confident tackling complex projects after reading this.

Parker Allen
Parker Allen
DevOps Specialist at LinkedIn
20 days ago

I was struggling with until I read this book DirectX 12.

Emerson Carter
Emerson Carter
Automation Specialist at Netflix
24 days ago

I’ve bookmarked several chapters for quick reference on DirectX.

Jules Jones
Jules Jones
Automation Specialist at Facebook
3 days ago

This book made me rethink how I approach GPU Programming.

Morgan Smith
Morgan Smith
Platform Engineer at IBM
7 months ago

This book distilled years of confusion into a clear roadmap for Compute Shaders. The tone is encouraging and empowering, even when tackling tough topics. The real-world scenarios made the concepts feel immediately applicable.

Drew Scott
Drew Scott
Cloud Architect at Nvidia
10 months ago

I keep coming back to this book whenever I need guidance on DirectX+HLSL/Graphics/Compute. I feel more confident tackling complex projects after reading this.

Jamie Clark
Jamie Clark
AI Researcher at Snap Inc.
4 months ago

I’ve bookmarked several chapters for quick reference on Rendering.

Logan Young
Logan Young
Mobile Developer at Adobe
3 days ago

After reading this, I finally understand the intricacies of Optimization.

Taylor Hall
Taylor Hall
Automation Specialist at LinkedIn
7 months ago

This resource is indispensable for anyone working in Optimization.

Noel Mitchell
Noel Mitchell
Game Developer at Tesla
10 months ago

The author has a gift for explaining complex concepts about Ray Tracing. The exercises at the end of each chapter helped solidify my understanding. The testing strategies have improved our coverage and confidence.

Kai Jones
Kai Jones
Platform Engineer at Pinterest
11 months ago

I've read many books on this topic, but this one stands out for its clarity on Rendering. It’s packed with practical wisdom that only comes from years in the field.

Jamie Baker
Jamie Baker
Product Designer at LinkedIn
24 days ago

I've been recommending this to all my colleagues working with DirectX+HLSL/Graphics/Compute.

River Torres
River Torres
Security Engineer at Snap Inc.
11 days ago

I finally feel equipped to make informed decisions about GPU Programming.

Emerson Garcia
Emerson Garcia
DevOps Specialist at Tesla
16 days ago

This book offers a fresh perspective on DirectX.

Elliot Lopez
Elliot Lopez
Software Engineer at Adobe
11 months ago

The author has a gift for explaining complex concepts about DirectX. I feel more confident tackling complex projects after reading this. The architectural insights helped us redesign a major part of our system.

Casey Brown
Casey Brown
Tech Lead at Facebook
26 days ago

I've read many books on this topic, but this one stands out for its clarity on DirectX. I feel more confident tackling complex projects after reading this.

Parker Walker
Parker Walker
Full Stack Developer at Atlassian
15 days ago

I've read many books on this topic, but this one stands out for its clarity on Rendering.

Jules Mitchell
Jules Mitchell
Tech Lead at Pinterest
5 days ago

The author's experience really shines through in their treatment of Optimization.

Elliot Lewis
Elliot Lewis
ML Engineer at Snap Inc.
2 months ago

A must-read for anyone trying to master DirectX+HLSL/Graphics/Compute. I found myself highlighting entire pages—it’s that insightful. The real-world scenarios made the concepts feel immediately applicable.

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