WebGPU Gone Wrong
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WebGPU Gone Wrong

4.7 (141 reviews)
webgpugraphicsshaderai

A comprehensive guide to mastering webgpu, graphics, shader and more.

Book Details
  • ISBN: 979-8340203816
  • Publication Date: September 24, 2024
  • Pages: 346
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and graphics, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for graphics
  • Optimize performance in shader applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and graphics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Finley Williams
Finley Williams
Tech Lead at Apple
2 months ago

I've read many books on this topic, but this one stands out for its clarity on graphics. The writing style is clear, concise, and refreshingly jargon-free. It’s helped me write cleaner, more maintainable code across the board.

Jamie Jones
Jamie Jones
Data Scientist at Twitter
30 days ago

It’s like having a mentor walk you through the nuances of WebGPU. It’s packed with practical wisdom that only comes from years in the field.

Emerson Wright
Emerson Wright
QA Analyst at Microsoft
11 months ago

I keep coming back to this book whenever I need guidance on Wrong.

Alex Scott
Alex Scott
AI Researcher at Atlassian
12 months ago

This book gave me the confidence to tackle challenges in webgpu.

Jordan Davis
Jordan Davis
Mobile Developer at Spotify
4 months ago

I’ve shared this with my team to improve our understanding of WebGPU.

Kai Hill
Kai Hill
Frontend Engineer at Airbnb
11 days ago

The writing is engaging, and the examples are spot-on for shader. The troubleshooting tips alone are worth the price of admission.

Noel Allen
Noel Allen
Security Engineer at Airbnb
27 days ago

It’s like having a mentor walk you through the nuances of graphics.

Micah Allen
Micah Allen
Systems Architect at Slack
21 days ago

The practical advice here is immediately applicable to graphics.

Elliot Johnson
Elliot Johnson
Embedded Systems Engineer at Airbnb
12 days ago

The clarity and depth here are unmatched when it comes to Wrong. I’ve already recommended this to several teammates and junior devs.

Avery Scott
Avery Scott
QA Analyst at Tesla
10 months ago

The examples in this book are incredibly practical for graphics.

Emerson Wright
Emerson Wright
QA Analyst at Salesforce
7 days ago

This book offers a fresh perspective on Wrong.

Reese Garcia
Reese Garcia
AI Researcher at Nvidia
24 days ago

This book gave me the confidence to tackle challenges in Wrong. I particularly appreciated the chapter on best practices and common pitfalls. The clarity of the examples made it easy to onboard new developers.

Reese Adams
Reese Adams
Embedded Systems Engineer at Tesla
3 months ago

The insights in this book helped me solve a critical problem with Wrong. It’s the kind of book you’ll keep on your desk, not your shelf.

Logan Baker
Logan Baker
Cloud Architect at Twitter
1 days ago

The author's experience really shines through in their treatment of Wrong.

Harper Garcia
Harper Garcia
Software Engineer at Pinterest
1 months ago

The insights in this book helped me solve a critical problem with Wrong.

Alex Williams
Alex Williams
Product Designer at Facebook
1 days ago

This helped me connect the dots I’d been missing in WebGPU.

Morgan Torres
Morgan Torres
Technical Writer at Stripe
11 months ago

This book made me rethink how I approach graphics. The pacing is perfect—never rushed, never dragging.

Alex Clark
Alex Clark
Mobile Developer at Dropbox
22 days ago

The examples in this book are incredibly practical for shader.

River Lopez
River Lopez
Backend Developer at Microsoft
7 months ago

The clarity and depth here are unmatched when it comes to graphics.

Morgan Brown
Morgan Brown
ML Engineer at Microsoft
11 months ago

The insights in this book helped me solve a critical problem with webgpu.

Noel Baker
Noel Baker
Game Developer at Tesla
29 days ago

This book completely changed my approach to graphics. The diagrams and visuals made complex ideas much easier to grasp.

Jamie Carter
Jamie Carter
Site Reliability Engineer at Google
1 days ago

I’ve bookmarked several chapters for quick reference on webgpu.

Alex Hall
Alex Hall
UX Strategist at GitHub
9 months ago

A must-read for anyone trying to master shader.

Kai Johnson
Kai Johnson
Platform Engineer at Google
11 months ago

I’ve shared this with my team to improve our understanding of shader.

Reese Lopez
Reese Lopez
Innovation Lead at Shopify
12 months ago

It’s rare to find something this insightful about Wrong. I was able to apply what I learned immediately to a client project. The emphasis on readability and structure has elevated our entire codebase.

Logan Martinez
Logan Martinez
Software Engineer at IBM
12 months ago

It’s rare to find something this insightful about webgpu. I appreciated the thoughtful breakdown of common design patterns.

Sage Young
Sage Young
Frontend Engineer at Microsoft
22 days ago

This helped me connect the dots I’d been missing in Wrong.

Casey Brown
Casey Brown
Product Designer at Salesforce
1 months ago

This book offers a fresh perspective on webgpu. This book strikes the perfect balance between theory and practical application.

River Carter
River Carter
Embedded Systems Engineer at Tesla
7 months ago

The insights in this book helped me solve a critical problem with Wrong.

Finley Adams
Finley Adams
Data Scientist at Google
4 days ago

I’ve shared this with my team to improve our understanding of shader.

Skyler Miller
Skyler Miller
ML Engineer at Microsoft
3 months ago

This book offers a fresh perspective on shader.

Finley Miller
Finley Miller
Automation Specialist at Intel
10 days ago

The examples in this book are incredibly practical for shader. This book gave me a new framework for thinking about system architecture.

Rowan King
Rowan King
Software Engineer at Intel
12 months ago

This book made me rethink how I approach WebGPU.

Rowan Baker
Rowan Baker
DevOps Specialist at Google
25 days ago

I’ve shared this with my team to improve our understanding of WebGPU.

Jules Lewis
Jules Lewis
Embedded Systems Engineer at Shopify
29 days ago

This book distilled years of confusion into a clear roadmap for webgpu.

Noel Martinez
Noel Martinez
AI Researcher at Apple
3 months ago

I've read many books on this topic, but this one stands out for its clarity on webgpu. The troubleshooting tips alone are worth the price of admission. I'm planning to use this as a textbook for my team's training program.

Logan Torres
Logan Torres
Automation Specialist at Amazon
11 days ago

It’s the kind of book that stays relevant no matter how much you know about shader. I was able to apply what I learned immediately to a client project.

Jamie King
Jamie King
Product Designer at GitHub
20 days ago

This book gave me the confidence to tackle challenges in WebGPU.

Jamie Williams
Jamie Williams
Game Developer at Apple
11 months ago

After reading this, I finally understand the intricacies of graphics.

Finley Hill
Finley Hill
Embedded Systems Engineer at Intel
10 months ago

I’ve shared this with my team to improve our understanding of Wrong.

Elliot Miller
Elliot Miller
Senior Developer at Spotify
24 days ago

The practical advice here is immediately applicable to shader. I found myself highlighting entire pages—it’s that insightful.

Finley Clark
Finley Clark
Senior Developer at Red Hat
24 days ago

This book gave me the confidence to tackle challenges in WebGPU.

Dakota Green
Dakota Green
Mobile Developer at GitHub
4 days ago

The insights in this book helped me solve a critical problem with WebGPU.

Sage Torres
Sage Torres
Cloud Architect at Red Hat
22 days ago

The examples in this book are incredibly practical for WebGPU.

Morgan Hall
Morgan Hall
Embedded Systems Engineer at Stripe
3 days ago

The author has a gift for explaining complex concepts about graphics. I’ve already recommended this to several teammates and junior devs. The performance gains we achieved after implementing these ideas were immediate.

Join the Discussion

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