WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
A comprehensive guide to mastering webgpu, wgsl, programming and more.
Book Details
- ISBN: 979-8320143545
- Publication Date: March 18, 2024
- Pages: 534
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of webgpu
- Implement advanced techniques for wgsl
- Optimize performance in programming applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I keep coming back to this book whenever I need guidance on ray-tracing. The exercises at the end of each chapter helped solidify my understanding. The clarity of the examples made it easy to onboard new developers.
The examples in this book are incredibly practical for Ray-Tracing,. The author anticipates the reader’s questions and answers them seamlessly.
It’s like having a mentor walk you through the nuances of Procedural.
This book bridges the gap between theory and practice in Fractals,.
The writing is engaging, and the examples are spot-on for Example:.
I wish I'd discovered this book earlier—it’s a game changer for Procedural. This book gave me a new framework for thinking about system architecture. The architectural insights helped us redesign a major part of our system.
This book made me rethink how I approach ray-tracing. The author's real-world experience shines through in every chapter.
This resource is indispensable for anyone working in Fractals,.
This book bridges the gap between theory and practice in Image.
The writing is engaging, and the examples are spot-on for WebGPU. The exercises at the end of each chapter helped solidify my understanding. It’s become a shared resource across multiple teams in our organization.
This book completely changed my approach to webgpu. Each section builds logically and reinforces key concepts without being repetitive.
This book completely changed my approach to simulation.
This book offers a fresh perspective on Geometry,.
After reading this, I finally understand the intricacies of ray-tracing.
I keep coming back to this book whenever I need guidance on Ray-Tracing,. I appreciated the thoughtful breakdown of common design patterns.
It’s rare to find something this insightful about programming.
This book offers a fresh perspective on Example:. The exercises at the end of each chapter helped solidify my understanding. The clarity of the examples made it easy to onboard new developers.
I’ve bookmarked several chapters for quick reference on Fractals,. It’s the kind of book you’ll keep on your desk, not your shelf.
This book gave me the confidence to tackle challenges in Image.
This book offers a fresh perspective on Geometry,. The exercises at the end of each chapter helped solidify my understanding.
This book completely changed my approach to ray-tracing.
I’ve already implemented several ideas from this book into my work with Effects,. The author's real-world experience shines through in every chapter.
This book distilled years of confusion into a clear roadmap for Procedural. I particularly appreciated the chapter on best practices and common pitfalls. I’ve used several of the patterns described here in production already.
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