Ray-Tracing Pocket Book (Paperback)

Ray-Tracing Pocket Book (Paperback)

4.7 (130 reviews)
ray tracingrenderinggraphics3Dvisual effects

A comprehensive guide to mastering ray tracing, rendering, graphics and more.

Book Details
  • ISBN: 979-8287926540
  • Publication Date: April 28, 2025
  • Pages: 407
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of ray tracing and rendering, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of ray tracing
  • Implement advanced techniques for rendering
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of ray tracing and rendering. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Kai Young
Kai Young
Innovation Lead at Google
26 days ago

This helped me connect the dots I’d been missing in visual effects. The author’s passion for the subject is contagious. I’ve already seen fewer bugs and smoother deployments since applying these ideas.

Quinn Carter
Quinn Carter
Technical Writer at Salesforce
25 days ago

The author has a gift for explaining complex concepts about visual effects. The writing style is clear, concise, and refreshingly jargon-free.

Casey Green
Casey Green
ML Engineer at Apple
10 months ago

This book made me rethink how I approach visual effects.

Quinn Hall
Quinn Hall
Tech Lead at Google
10 months ago

This book made me rethink how I approach Pocket.

Micah Walker
Micah Walker
Platform Engineer at Shopify
8 months ago

This book offers a fresh perspective on visual effects. I’ve already recommended this to several teammates and junior devs.

Parker King
Parker King
Automation Specialist at Slack
19 days ago

This helped me connect the dots I’d been missing in ray tracing.

Skyler Nguyen
Skyler Nguyen
Game Developer at Facebook
3 months ago

It’s like having a mentor walk you through the nuances of Pocket.

Blake Wright
Blake Wright
Mobile Developer at Red Hat
10 months ago

It’s the kind of book that stays relevant no matter how much you know about rendering. The pacing is perfect—never rushed, never dragging.

Drew Baker
Drew Baker
Product Designer at Microsoft
7 days ago

This is now my go-to reference for all things related to visual effects.

Harper Miller
Harper Miller
Senior Developer at Stripe
17 days ago

I've read many books on this topic, but this one stands out for its clarity on graphics.

Micah Brown
Micah Brown
Frontend Engineer at Stripe
12 months ago

This helped me connect the dots I’d been missing in ray tracing.

Riley Lewis
Riley Lewis
Mobile Developer at Apple
12 days ago

The insights in this book helped me solve a critical problem with rendering. The tone is encouraging and empowering, even when tackling tough topics. I’ve used several of the patterns described here in production already.

Taylor Clark
Taylor Clark
Systems Architect at Snap Inc.
8 months ago

I’ve shared this with my team to improve our understanding of Ray-Tracing. It’s the kind of book you’ll keep on your desk, not your shelf.

Drew Martinez
Drew Martinez
Full Stack Developer at IBM
10 months ago

I finally feel equipped to make informed decisions about Pocket.

Blake Martinez
Blake Martinez
DevOps Specialist at Nvidia
4 days ago

After reading this, I finally understand the intricacies of ray tracing.

Charlie Martinez
Charlie Martinez
Platform Engineer at Snap Inc.
18 days ago

This is now my go-to reference for all things related to (Paperback).

Noel Adams
Noel Adams
Full Stack Developer at Facebook
8 months ago

The writing is engaging, and the examples are spot-on for Pocket. The pacing is perfect—never rushed, never dragging. The debugging strategies outlined here saved me hours of frustration.

Casey Nelson
Casey Nelson
Game Developer at Twitter
7 days ago

The examples in this book are incredibly practical for (Paperback). It’s the kind of book you’ll keep on your desk, not your shelf.

Sage King
Sage King
Data Scientist at Zoom
2 months ago

The practical advice here is immediately applicable to (Paperback).

Quinn Wright
Quinn Wright
API Evangelist at Atlassian
10 months ago

I’ve bookmarked several chapters for quick reference on ray tracing.

Parker Martinez
Parker Martinez
Frontend Engineer at Stripe
21 days ago

The clarity and depth here are unmatched when it comes to ray tracing.

Elliot Scott
Elliot Scott
Software Engineer at Tesla
3 months ago

This book made me rethink how I approach visual effects. I was able to apply what I learned immediately to a client project.

Parker Adams
Parker Adams
Security Engineer at Twitter
11 days ago

I keep coming back to this book whenever I need guidance on graphics.

Noel Hill
Noel Hill
Full Stack Developer at Snap Inc.
2 months ago

It’s the kind of book that stays relevant no matter how much you know about rendering.

Blake Hall
Blake Hall
API Evangelist at Atlassian
13 days ago

After reading this, I finally understand the intricacies of ray tracing.

Charlie Walker
Charlie Walker
Backend Developer at Facebook
4 months ago

I keep coming back to this book whenever I need guidance on Ray-Tracing. I feel more confident tackling complex projects after reading this.

Alex Clark
Alex Clark
Platform Engineer at Dropbox
6 months ago

I’ve bookmarked several chapters for quick reference on Ray-Tracing.

Dakota Martinez
Dakota Martinez
Software Engineer at Amazon
9 days ago

After reading this, I finally understand the intricacies of Pocket. The exercises at the end of each chapter helped solidify my understanding. The emphasis on scalability was exactly what our growing platform needed.

Skyler Green
Skyler Green
Technical Writer at Zoom
26 days ago

I’ve bookmarked several chapters for quick reference on graphics. This book gave me a new framework for thinking about system architecture.

Jules Brown
Jules Brown
Embedded Systems Engineer at Dropbox
14 days ago

It’s like having a mentor walk you through the nuances of ray tracing.

Sage King
Sage King
Software Engineer at GitHub
8 months ago

This book made me rethink how I approach Ray-Tracing.

Morgan Lopez
Morgan Lopez
AI Researcher at Amazon
1 days ago

It’s the kind of book that stays relevant no matter how much you know about ray tracing. I was able to apply what I learned immediately to a client project.

Drew Garcia
Drew Garcia
Mobile Developer at Google
5 months ago

This book made me rethink how I approach visual effects.

Kai Miller
Kai Miller
Tech Lead at Snap Inc.
3 days ago

I finally feel equipped to make informed decisions about Ray-Tracing.

Noel Carter
Noel Carter
Embedded Systems Engineer at Nvidia
5 months ago

I was struggling with until I read this book (Paperback).

Taylor Jones
Taylor Jones
Site Reliability Engineer at Google
8 months ago

This resource is indispensable for anyone working in graphics. It’s packed with practical wisdom that only comes from years in the field. I've already seen improvements in my code quality after applying these techniques.

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