Ray-Tracing Pocket Book (Paperback)

Ray-Tracing Pocket Book (Paperback)

4.7 (152 reviews)
ray tracingrenderinggraphics3Dvisual effects

A comprehensive guide to mastering ray tracing, rendering, graphics and more.

Book Details
  • ISBN: 979-8287926540
  • Publication Date: April 28, 2025
  • Pages: 375
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of ray tracing and rendering, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of ray tracing
  • Implement advanced techniques for rendering
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of ray tracing and rendering. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Harper Allen
Harper Allen
Site Reliability Engineer at Snap Inc.
18 days ago

I keep coming back to this book whenever I need guidance on ray tracing. I particularly appreciated the chapter on best practices and common pitfalls. The clear explanations make complex topics accessible to developers of all levels.

Jamie Nguyen
Jamie Nguyen
Frontend Engineer at Atlassian
5 months ago

The examples in this book are incredibly practical for visual effects. I feel more confident tackling complex projects after reading this.

Noel Williams
Noel Williams
Product Designer at Pinterest
14 days ago

This helped me connect the dots I’d been missing in Ray-Tracing.

Emerson Jones
Emerson Jones
Automation Specialist at Twitter
11 days ago

I keep coming back to this book whenever I need guidance on Pocket.

Logan Clark
Logan Clark
Frontend Engineer at Slack
9 months ago

After reading this, I finally understand the intricacies of ray tracing. The code samples are well-documented and easy to adapt to real projects.

Logan Green
Logan Green
Automation Specialist at Zoom
25 days ago

This book offers a fresh perspective on graphics.

Noel Miller
Noel Miller
QA Analyst at Intel
16 days ago

I’ve bookmarked several chapters for quick reference on Pocket. The diagrams and visuals made complex ideas much easier to grasp.

Drew Smith
Drew Smith
Cloud Architect at Adobe
15 days ago

A must-read for anyone trying to master (Paperback).

Blake Davis
Blake Davis
Software Engineer at Tesla
9 months ago

It’s rare to find something this insightful about (Paperback). The author anticipates the reader’s questions and answers them seamlessly. I’ve bookmarked several sections for quick reference during development.

Dakota Green
Dakota Green
Cloud Architect at IBM
26 days ago

This book offers a fresh perspective on rendering. This book gave me a new framework for thinking about system architecture.

Noel Williams
Noel Williams
Innovation Lead at Atlassian
20 days ago

I finally feel equipped to make informed decisions about ray tracing.

Riley Allen
Riley Allen
Systems Architect at Apple
1 months ago

This helped me connect the dots I’d been missing in visual effects. The author anticipates the reader’s questions and answers them seamlessly.

Riley Jones
Riley Jones
Cloud Architect at Intel
10 days ago

I finally feel equipped to make informed decisions about Ray-Tracing.

Casey Garcia
Casey Garcia
Embedded Systems Engineer at Dropbox
24 days ago

I finally feel equipped to make informed decisions about graphics.

Finley Miller
Finley Miller
Software Engineer at Salesforce
23 days ago

The examples in this book are incredibly practical for (Paperback). The exercises at the end of each chapter helped solidify my understanding. I’ve started incorporating these principles into our code reviews.

Skyler Miller
Skyler Miller
Technical Writer at Nvidia
29 days ago

I’ve already implemented several ideas from this book into my work with Ray-Tracing. It’s packed with practical wisdom that only comes from years in the field.

Quinn Baker
Quinn Baker
Data Scientist at Google
28 days ago

I’ve bookmarked several chapters for quick reference on ray tracing.

Dakota Nelson
Dakota Nelson
Backend Developer at Pinterest
26 days ago

This book made me rethink how I approach rendering.

Harper Jones
Harper Jones
Cloud Architect at Spotify
10 months ago

This book offers a fresh perspective on ray tracing.

Elliot Baker
Elliot Baker
Senior Developer at Oracle
1 months ago

The practical advice here is immediately applicable to Pocket. The author's real-world experience shines through in every chapter.

Harper Jones
Harper Jones
Systems Architect at Intel
1 days ago

This book gave me the confidence to tackle challenges in rendering.

Casey Miller
Casey Miller
DevOps Specialist at Intel
1 months ago

This is now my go-to reference for all things related to Pocket.

Parker Nguyen
Parker Nguyen
Tech Lead at Atlassian
6 days ago

The insights in this book helped me solve a critical problem with graphics.

Emerson Young
Emerson Young
Technical Writer at Slack
28 days ago

After reading this, I finally understand the intricacies of visual effects. I feel more confident tackling complex projects after reading this. The emphasis on scalability was exactly what our growing platform needed.

Finley Baker
Finley Baker
DevOps Specialist at Slack
4 months ago

This book completely changed my approach to rendering. The diagrams and visuals made complex ideas much easier to grasp.

Quinn Miller
Quinn Miller
Embedded Systems Engineer at GitHub
8 days ago

It’s like having a mentor walk you through the nuances of rendering.

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