WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
A comprehensive guide to mastering WebGL, GLSL, GPU and more.
Book Details
- ISBN: 979-8286815173
- Publication Date: June 4, 2025
- Pages: 395
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of WebGL and GLSL, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of WebGL
- Implement advanced techniques for GLSL
- Optimize performance in GPU applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of WebGL and GLSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This is now my go-to reference for all things related to compute. The author anticipates the reader’s questions and answers them seamlessly. It’s helped me write cleaner, more maintainable code across the board.
This book completely changed my approach to graphics. The code samples are well-documented and easy to adapt to real projects.
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This resource is indispensable for anyone working in compute. Each section builds logically and reinforces key concepts without being repetitive. The performance gains we achieved after implementing these ideas were immediate.
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The clarity and depth here are unmatched when it comes to graphics.
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I’ve already implemented several ideas from this book into my work with WebGL.
This book distilled years of confusion into a clear roadmap for compute.
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I’ve shared this with my team to improve our understanding of graphics.
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The author's experience really shines through in their treatment of WebGL+GLSL/Graphics/Compute. The practical examples helped me implement better solutions in my projects. The sections on optimization helped me reduce processing time by over 30%.
I've read many books on this topic, but this one stands out for its clarity on WebGL. I found myself highlighting entire pages—it’s that insightful.
It’s like having a mentor walk you through the nuances of All-in-One.
I keep coming back to this book whenever I need guidance on graphics.
I wish I'd discovered this book earlier—it’s a game changer for WebGL. This book strikes the perfect balance between theory and practical application.
I finally feel equipped to make informed decisions about WebGL.
I keep coming back to this book whenever I need guidance on WebGL+GLSL/Graphics/Compute.
The clarity and depth here are unmatched when it comes to All-in-One.
It’s like having a mentor walk you through the nuances of graphics. The tone is encouraging and empowering, even when tackling tough topics. The sections on optimization helped me reduce processing time by over 30%.
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